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	<title>Find a Track</title>
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	<description>Charting news in music supervision</description>
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		<title>Sensoria festival of music and film in Sheffield, UK</title>
		<link>http://find-a-track.com/?p=118</link>
		<comments>http://find-a-track.com/?p=118#comments</comments>
		<pubDate>Fri, 16 Apr 2010 10:20:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[event]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[music supervision]]></category>
		<category><![CDATA[audiovisuals]]></category>
		<category><![CDATA[online music]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=118</guid>
		<description><![CDATA[Sensoria (April 23-25) will offer a mix of screenings, performance, talks, events and exhibitions in the UK town of Sheffield that will be followed by Sensoria Teasers – events,  activities and collaborations &#8220;as and when the opportunity arises&#8221;. Events include &#8220;Music for real airports&#8221;, a screening of &#8220;12 Angry Men&#8221; with live music, &#8220;Man [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://a1.twimg.com/profile_images/76992632/SensoriaLOGOsq_bigger.jpg" alt="" width="73" height="73" align="right" />Sensoria (April 23-25) will offer a mix of screenings, performance, talks, events and exhibitions in the UK town of Sheffield that will be followed by Sensoria Teasers – events,  activities and collaborations &#8220;as and when the opportunity arises&#8221;. Events include &#8220;Music for real airports&#8221;, a screening of &#8220;12 Angry Men&#8221; with live music, &#8220;Man of Aran&#8221; with live music by British Seapower and an interesting Pro section. These talks will include discussion about synch licences, monetisation in the digital world and a masterclass with Paul Leonard-Morgan. Details at <a title="Sensoria music and film festival" href="http://2010.sensoria.org.uk/" target="_blank">Sensoria</a>.</p>
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		<item>
		<title>Music sync possibilities at Midem 2010</title>
		<link>http://find-a-track.com/?p=111</link>
		<comments>http://find-a-track.com/?p=111#comments</comments>
		<pubDate>Thu, 14 Jan 2010 10:50:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[event]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[music supervision]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[music for advertising]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=111</guid>
		<description><![CDATA[Midem 2010, the place were the global music community comes together, will feature a number of exclusive licensing events.  Are your songs good enough for the next DJ Hero® videogame, a movie trailer, a US popular show, or even a Pantene campaign?
If you&#8217;re attending Midem, submit them for up to five Listening Sessions via [...]]]></description>
			<content:encoded><![CDATA[<p>Midem<a title="Midem 2010" href="http://www.midem.com" target="_blank"><img class="alignright size-thumbnail wp-image-116" title="midem2010_guitarist" src="http://find-a-track.com/wp-content/uploads/2010/01/midem2010_guitarist-150x150.jpg" alt="" width="150" height="150" /></a> 2010, the place were the global music community comes together, will feature a number of exclusive licensing events.  Are your songs good enough for the next DJ Hero® videogame, a movie trailer, a US popular show, or even a Pantene campaign?</p>
<p>If you&#8217;re attending Midem, submit them for up to five Listening Sessions via Activision Blizzard, Grey Advertising, RipTide Music, MTV and Zync Music, all taking place only at MIDEM 2010, January 23-26, 2010 in Cannes!</p>
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		<item>
		<title>Sesac to Streamline Performance Licensing, Tracking and Payment Process</title>
		<link>http://find-a-track.com/?p=106</link>
		<comments>http://find-a-track.com/?p=106#comments</comments>
		<pubDate>Fri, 11 Sep 2009 06:54:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[legal]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[BMAT]]></category>
		<category><![CDATA[sesac]]></category>
		<category><![CDATA[tracking]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=106</guid>
		<description><![CDATA[Sesac are focussing on the top earners from the top publishers at major media outlets]]></description>
			<content:encoded><![CDATA[<p>Improved tracking &#8211; and therefore more accurate payments &#8211; is becoming a major issue with members of author&#8217;s rights societies worldwide. The US body Sesac is introducing tracking using Vericast, from BMAT, to more accurately track music usage for select publishers. BMAT uses real-time audio recognition to spot the tracks being used in advertising and radio, even recognising music under a voice-over or that has been put through effects. Traditionally, societies have had to rely on users declaring uses. But this is a cumbersome system to manage, the result being that most payments could best be described as &#8220;guesstimates&#8221;. </p>
<p>Systems such as BMAT, however, are expensive. This is probably why Sesac in its press release says &#8220;Thousands of audio files from select SESAC publisher affiliates will be monitored across top broadcast and cable outlets&#8221;. In other words, they are focussing on the top earners from the top publishers at major media outlets. So although this will improve accuracy, it will most likely only do so for higher earners. For more details, visit <a href="http://www.sesac.com/">Sesac </a>and <a href="http://www.bmat.com/vericast">BMAT</a>.</p>
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		<item>
		<title>Music on Film/Film on Music Minifest &amp; Market in Berlin</title>
		<link>http://find-a-track.com/?p=103</link>
		<comments>http://find-a-track.com/?p=103#comments</comments>
		<pubDate>Tue, 08 Sep 2009 20:32:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[event]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[music supervision]]></category>
		<category><![CDATA[MOFFOM]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=103</guid>
		<description><![CDATA[The MOFFOM Music on Film/Film on Music Minifest &#038; Market will take place in Berlin on the original dates of the now cancelled Popkomm international music market. This event includes both a market part aiming at film and music professionals as well as a small film festival part targeting the broader audience of film and [...]]]></description>
			<content:encoded><![CDATA[<p>The MOFFOM Music on Film/Film on Music Minifest &#038; Market will take place in Berlin on the original dates of the now cancelled Popkomm international music market. This event includes both a market part aiming at film and music professionals as well as a small film festival part targeting the broader audience of film and music aficionados.</p>
<p>Throughout the day of September 17, three panels will offer insights on soundtrack marketing strategies and the creative collaboration between filmmakers and musicians, as speakers like Mikkel Maltha (Zentropa), Andro Steinborn (NEU Filmproduktion), Thomas Jamois (Naïve Label) or Hannes Stöhr (“Berlin Calling”) share their experiences. The panels are moderated by John Groves (Vice President, Federation of Film &#038; Audiovisual Composers of Europe &#8211; FFACE). For details, visit <a href="http://www.just-temptation.com/cms/zeigeBereich/14/news.html">Just Temptation</a>.</p>
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		<item>
		<title>Last call for music-oriented film and documentary projects in financing stage</title>
		<link>http://find-a-track.com/?p=99</link>
		<comments>http://find-a-track.com/?p=99#comments</comments>
		<pubDate>Wed, 15 Jul 2009 17:05:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[music supervision]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[financing]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=99</guid>
		<description><![CDATA[To discuss the issues of film and music, Just Temptation is organising the Music on Film/Film on Music (MOFFOM) Minifest &#38; Market on the original dates of the now cancelled Popkomm international music market in Berlin. This event will include both a market part open to film and music professionals as well as a mini [...]]]></description>
			<content:encoded><![CDATA[<p>To discuss the issues of film and music, Just Temptation is organising the Music on Film/Film on Music (MOFFOM) Minifest &amp; Market on the original dates of the now cancelled Popkomm international music market in Berlin. This event will include both a market part open to film and music professionals as well as a mini festival part targeting the broader audience of film and music aficionados.<br />
<span id="more-99"></span>The market part of the MOFFOM will take place in Berlin on Thursday, September 17<sup>th</sup>, 2009 and will include a co-production market for music-oriented film and documentary projects in financing stage. 5 production companies from various European countries will present a music-oriented film or documentary project to potential co-production partners from Germany. Music producers and TV buyers will also take part in this market.</p>
<p>Film producers of selected projects will have the opportunity to pitch their project to potential co-producers. Furthermore, the organisers will cover the hotel costs for the night of Wednesday, September 16<sup>th</sup>, 2009. For details, visit <a title="Peaceful Fish film &amp; music market" href="http://www.just-temptation.com/MOFFOM.php" target="_blank">Peaceful Fish</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>EMI Publishing refuses to stream at the UK&#8217;s new rate</title>
		<link>http://find-a-track.com/?p=95</link>
		<comments>http://find-a-track.com/?p=95#comments</comments>
		<pubDate>Thu, 02 Jul 2009 09:55:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[legal]]></category>
		<category><![CDATA[music news]]></category>
		<category><![CDATA[EMI]]></category>
		<category><![CDATA[music streaming]]></category>
		<category><![CDATA[online music]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=95</guid>
		<description><![CDATA[It is regrettable that EMI Publishing and PRS did not come to a joint decision about rates]]></description>
			<content:encoded><![CDATA[<p>EMI Publishing has announced that it&#8217;s not going to be making its catalogue available at the new audio streaming rates for websites, that were recently published by the UK collection society PRS for Music. PRS recently cut its minimum stream rates from 0.22p to 0.085p last month, in a move that was intended to ease relationships with digital sites and YouTube in particular.</p>
<p>&#8220;We are not currently satisfied that the new rates &#8211; in particular the minima &#8211; proposed by PRS for Music for streaming services are appropriate&#8221;, said EMI Music Publishing&#8217;s general counsel for Europe Antony Bebawi.</p>
<p>In practical terms, this means that the company will itself adminster streaming services. It is regrettable that EMI Publishing and PRS did not come to a joint decision about rates. But on the other hand, the fact that digital companies were created on unrealistic rates is not really a valid argument for demanding reductions.</p>
]]></content:encoded>
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		<item>
		<title>UK games development conference</title>
		<link>http://find-a-track.com/?p=83</link>
		<comments>http://find-a-track.com/?p=83#comments</comments>
		<pubDate>Mon, 08 Jun 2009 08:18:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[event]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=83</guid>
		<description><![CDATA[The European developer community is about to meet at the Develop Conference &#38; Expo, 14-16 July 2009 in Brighton, UK. The event will enable participants to get up to date with the latest development tools and techniques, make new contacts and catch keynote speeches and workshops. Innovation and achievement will be celebrated at the Develop [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Develop Conference" src="http://www.develop-conference.com/developconference09/imgmgr/Evolve_logo_2009_white_14_july_only.jpg" alt="" width="265" height="68" />The European developer community is about to meet at the Develop Conference &amp; Expo, 14-16 July 2009 in Brighton, UK. The event will enable participants to get up to date with the latest development tools and techniques, make new contacts and catch keynote speeches and workshops. Innovation and achievement will be celebrated at the Develop Industry Excellence Awards. The event could be of interest to game music writers and sound editors.</p>
<p><strong>EDIT</strong>: It&#8217;s worth noting that the early bird rate of £150 closes June 10. Click through for details.<br />
<span id="more-83"></span><br />
With a comprehensive programme of seminars, sessions and workshops, the Develop Conference touches all levels of the development community. The seven-track conference programme reflects some of the major issues facing today&#8217;s developers including Audio.</p>
<p>This year&#8217;s Audio Track, taking place Thursday 16th July, will focus on &#8216;Real-Time Audio&#8217; &#8211; the creative approach and practical techniques for manipulating audio on-the-fly according to game events and game states, exploring the increasing proliferation and use of run-time DSP plug-ins and dynamic control of the overall mix balance in response to the player&#8217;s actions and gameplay.</p>
<p><strong>THE AUDIO TRACK THEME: Welcome &amp; Introduction</strong><br />
0930 &#8211; 0945<br />
Speaker: John Broomhall (Chair &#8211; Audio Track, Columnist &#8211; Develop Magazine &amp; Independent Audio Director)<br />
Session Description: Develop Advisory Board member, John Broomhall introduces and highlights this year&#8217;s Audio Track focus &#8211; &#8220;Real-Time Audio&#8221;.</p>
<p><strong>THE DOLBY SESSION 2009</strong><br />
0950 &#8211; 1020<br />
Session Description: Hear straight from the horse&#8217;s mouth the latest technical developments and creative opportunities arising from Dolby&#8217;s most recent surround sound and voice system advancements for game audio.</p>
<p><strong>REAL-TIME AUDIO: Context Is Everything </strong><br />
1020 &#8211; 1100<br />
Speaker: Kenneth Young (LittleBigPlanet&#8217;s Audio Designer, Media Molecule)<br />
Session Description: Game audio always has been, and always will be, reliant upon real-time manipulation. The question is how much manipulation do we need and why? In this talk Young, the twice BAFTA-nominated talent behind the music and sound of LittleBigPlanet, will explore the history of game audio to establish how and why we&#8217;ve manipulated audio in the past in order to help understand many of the inherited methods and problems we now take for granted. Then, looking to the future, he will consider the advantages and disadvantages of emerging approaches and trends in real-time audio manipulation.</p>
<p>Break<br />
1100 &#8211; 1120</p>
<p><strong>GUERRILLA TACTICS: Designing Audio For Killzone 2</strong><br />
1120 &#8211; 1200<br />
Speaker:  Mario Lavin (Lead Sound Designer, Guerrilla Games)<br />
Session Description: The audio guru behind Killzone 2&#8217;s acclaimed audio experience discusses his creative and technical approach to the project and what others can learn from Guerrilla&#8217;s latest PS3 outing including an examination of its real-time environmental audio modelling using raycasts and ADSR.</p>
<p><strong>MOORE&#8217;S MORE STORY-TELLING POWER OF SOUND: The Eagerly Anticipated Sequel To Last Year&#8217;s Highly Popular Session</strong><br />
1200 &#8211; 1240<br />
Speaker: Paul Moore (Ardmore Sound)<br />
Session Description: With many attendees feeling he could easily have justified twice the time slot we gave him, feedback on Paul Moore&#8217;s &#8216;Inspirational Sound Design&#8217; focused session last year was so positive that we asked him back &#8211; an Audio Track &#8216;first&#8217;.  So once again, with videogames increasingly drawing inspiration from the rich heritage of movie sound design, Develop invites a vastly experienced film practitioner to examine how sound can be used to underpin emotional narrative, and to explore the fact that some of the best film sound is about the power of ideas not technical prowess or high fidelity. Moore will demonstrate how sound in the right hands can be a hugely effectively storyteller in its own right.</p>
<p>Break<br />
1240 &#8211; 1340</p>
<p><strong>ORCHESTRAL SOUNDTRACKS FOR VIDEOGAMES: The Vital Do&#8217;s &amp; Don&#8217;ts For a Successful Orchestral Project</strong><br />
1340 &#8211; 1420<br />
Speaker:  Allan Wilson (Expert conductor, orchestrator, arranger, music supervisor and producer who has worked on videogames with James Hannigan, Richard Jacques, Russell Shaw, Jack Wall, Jeremy Soule and in movies with Danny Elfman, Christopher Young, Michael Giacchino, Christopher Lennertz, Graeme Revell and Marco Beltrami among many others.  His game credits include the Harry Potter and Fable series, Call Of Duty 2 and 007 Quantum Of Solace. His film credits include Sleepy Hollow, The Shipping News, The Chronicles Of Riddick and Stuart Little 3.)<br />
Session Description: Sit back and luxuriate in wisdom wrought through 27 years&#8217; experience as Wilson plots a path through the avoidable pitfalls and signposts the tried and tested procedures that will assist in a smoother and more enjoyable journey to the &#8216;final take&#8217; &#8211; as well as a considerable saving of both time and money.   A must-attend session for game composers, music supervisors, producers and executive producers alike covering budgeting, orchestrating/arranging, conductor/composer liaison and relationship, hiring orchestras/specialist players/singers, studio/engineer hire and set-up, scheduling tasks and timing, music preparation/printing parts/scores and not forgetting the actual recording sessions.</p>
<p><strong>PAINTING WITH SOUND: The Future of Procedural Audio</strong><br />
1420 &#8211; 1500<br />
Speaker: Andy Farnell (64 Studio)<br />
Session Description: Farnell will explain why he believes game audio development is set to eventually move from a data-driven to a generative model in order to cope with the demand for assets and detailed real-time control of sounds.  He will reveal where enlightened developers are now and what changes new technology coming down the pipe will bring.  Discussing a range of topics including efficiency, next generation architectures, tool-chain development, creative roles, automatic content generation, aesthetic issues (realism vs impact) of synthetic sources, psychoacoustic data reduction, object modelling, advanced analysis and parameterisation, he will provide an overview of the problems, advantages and research agendas in procedural audio.</p>
<p>Break<br />
1500 &#8211; 1530</p>
<p><strong>GOLD BLEND: Audio Code and Design Working Together for the Perfect Flavour </strong><br />
1530 &#8211; 1410<br />
Speakers: Steve Emney &amp; Ciaran Rooney (Disney Black Rock Studio)<br />
Session Description: Rooney &amp; Emney explore the vital interaction between audio designers, audio programmers and the game team shedding light into the grey areas that can occur when different disciplines work together.  Who should lead the process and why?  Who is empowering whom to do what?  What is the real value of pre-visualisation work?  The session will examine what is the most efficient path to defining and realising the overall audio vision without wasting time creating really clever but unnecessary technology.</p>
<p><strong>THE 2009 AUDIO KEYNOTE &#8211; The Runtime Studio in your Console: The Inevitable Directionality of Game Audio</strong><br />
1610 &#8211; 1700<br />
Speaker: Guy Whitmore (Director of Audio, Microsoft Game Studios)<br />
Session Description: When it comes to adaptability, visuals are a decade ahead of audio in games.  3D assets, real-time lighting, shadows, texture maps, particle effects, and procedural animation, provide the processes for a highly adaptable visual environment.  By contrast, fully mixed wave files, common in the majority of games today, are like 2D art; you can only see one side.  They&#8217;re big and clunky and typically pre-processed.  Yet there&#8217;s a desire and need to hear sound and music from all perspectives, from many directions, in various surroundings, and in different contexts.  In order to effectively react and adapt to a non-fixed game timeline, audio content must be authored and kept in smaller component parts until runtime, when they are assembled and mixed.  So take your entire music studio and sound design suite, including mixers, synths, samplers, DSP, mics, speakers, etc; virtualize everything and make it adequately efficient, then drop it all into your game authoring environment.  Stir in a non-linear DAW, the right game ties, and some mixing intelligence, and there you have it; a complete run-time studio, ready with the flexibility to turn on a dime to meet the needs of the game.</p>
<p><strong>THE 2009 OPEN MIC SESSION: What Next? </strong><br />
Ultimately, what are we trying to achieve? What will be the key factors for the development of game audio in the future? Where are we going?  With free beer, possibly the best audio track session.<br />
1700 &#8211; 1800<br />
Speakers:<br />
Alastair MacGregor (Senior Audio Programmer, Rockstar North)<br />
Greg O&#8217;Connor-Read (Founder, Music4Games, Inc.)<br />
Guy Whitmore (Director of Audio, Microsoft Game Studios)<br />
Kenneth Young (Audio Designer, Media Molecule)<br />
Session Description: An opportunity for all delegates and speakers to share their views and engage in debate on the future of game audio.</p>
<p>For details, visit <a title="Develop Conference" href="http://www.develop-conference.com/" target="_blank">Develop Conference</a>.</p>
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		<title>EU closer to pan-European licensing system</title>
		<link>http://find-a-track.com/?p=79</link>
		<comments>http://find-a-track.com/?p=79#comments</comments>
		<pubDate>Wed, 03 Jun 2009 07:47:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[legal]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[EU]]></category>
		<category><![CDATA[Sacem]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=79</guid>
		<description><![CDATA[According to a report in the Financial Times, the EU is moving closer to its goal of enabling a EU-wide music licensing system. Recent comments from France&#8217;s performing rights society Sacem, which represents some 128,000 composers, lyricists and publishers, indicate that it is willing to allow other national counterparts to license its catalogue. Sacem is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-80" title="sacem_logo_new" src="http://find-a-track.com/wp-content/uploads/2009/06/sacem_logo_new-150x111.gif" alt="sacem_logo_new" width="121" height="89" />According to a report in the Financial Times, the EU is moving closer to its goal of enabling a EU-wide music licensing system. Recent comments from France&#8217;s performing rights society Sacem, which represents some 128,000 composers, lyricists and publishers, indicate that it is willing to allow other national counterparts to license its catalogue. Sacem is one of the staunchest defenders of writers&#8217; rights, and its acceptance of an EU-wide licence would be a major step in that direction.There are serious concerns that competition in licensing will further weaken the value of music by putting increased pressure on prices.</p>
<p>Read the full article in <a href="http://short.ie/2m3dkh">The Financial Times</a>. For news about Sacem, visit <a href="http://www.sacem.fr/">their website</a> (in French and English).</p>
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		<title>PRS reduces online music rates in the UK</title>
		<link>http://find-a-track.com/?p=75</link>
		<comments>http://find-a-track.com/?p=75#comments</comments>
		<pubDate>Wed, 27 May 2009 16:46:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[legal]]></category>
		<category><![CDATA[music streaming]]></category>
		<category><![CDATA[online music]]></category>
		<category><![CDATA[PRS for music]]></category>
		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=75</guid>
		<description><![CDATA[In a move that is of significance for online music, the British music rights body has significantly reduced the royalty rate to be paid for streaming music. Under the new pricing plan, digital music sites will have to pay 0.085p for each track streamed, down from the previous rate of 0.22p. PRS, which negotiates song [...]]]></description>
			<content:encoded><![CDATA[<p>In a move that is of significance for online music, the British music rights body has significantly reduced the royalty rate to be paid for streaming music. Under the new pricing plan, digital music sites will have to pay 0.085p for each track streamed, down from the previous rate of 0.22p. PRS, which negotiates song and lyrics licence fees for the public performance of music, has agreements with radio stations, television broadcasters and online music channels in the UK. It said that the new plan would &#8220;enable the digital market to grow&#8221;. There is a feeling that the cut may entice YouTube and popular Internet radio service Pandora back to the UK market, as they had blocked large catalogues of music when PRS started re-negotiating. </p>
<p>Andrew Shaw, managing director of broadcast and online at PRS for Music, said: &#8220;The Copyright Tribunal established the principle of a per-stream minimum to protect creators; maintaining this principle will ensure that writers, composers and music publishers continue to be rewarded every time their music is enjoyed. As new entrants join the market and existing providers expand, music creators will reap the rewards by sharing in the success that their talent is generating. This is a good deal for music creators and for music lovers.&#8221;</p>
<p>YouTube, which is owned by Google, had said that PRS demanded a &#8220;prohibitive&#8221; increase in licensing fees that would mean it would lose significant amounts of money with every playback. This is perhaps something that should have been foreseen in the company&#8217;s business plan, rather than forcing writers to reduce their income. </p>
<p>The rates for streaming services come into effect on July 1 and will apply for 3 years.</p>
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		<title>European Audiovisual Observatory releases overview of music rights in audiovisuals</title>
		<link>http://find-a-track.com/?p=71</link>
		<comments>http://find-a-track.com/?p=71#comments</comments>
		<pubDate>Mon, 25 May 2009 08:48:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[legal]]></category>
		<category><![CDATA[music licensing]]></category>
		<category><![CDATA[music supervision]]></category>

		<guid isPermaLink="false">http://find-a-track.com/?p=71</guid>
		<description><![CDATA[The Council of Europe&#8217;s European Audiovisual Observatory has just released a very interesting report on music rights in audiovisual works. The publication covers the various legislations applicable in different European countries, and their implication on contracts and usage. In our experience, many producers are not aware of the complexity of the issues &#8211; let alone [...]]]></description>
			<content:encoded><![CDATA[<p>The Council of Europe&#8217;s <em>European Audiovisual Observatory</em> has just released a very interesting report on music rights in audiovisual works. The publication covers the various legislations applicable in different European countries, and their implication on contracts and usage. In our experience, many producers are not aware of the complexity of the issues &#8211; let alone the actual music creators. So both can benefit from this excellent overview. Who holds the actual copyright in music for audiovisuals, for example? The answer is not quite what you would expect. </p>
<p>The report can be downloaded from the <a href="http://www.obs.coe.int/oea_publ/index.html.en" target="new">Observatory website</a>. A print version was also made available at the Cannes Film Market. It contains further information, such as recent court cases, that show that one&#8217;s opinion of what might seem right can be very different from what a court might decide. So whether you are a producer or a music creator, remember to check your contracts occasionally. Highly recommended. </p>
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